|
|
|
Connecticut Water Trails Association |
|---|
|
Connecticut Water Trails Program Basic Paddling Terms
A-E
F-N O-S
T-Z
303 protectant-
a lubricant/protectant used to maintian latex gaskets for dry garments
Abeam -
To the
right, or at right angles to the center of a craft.
Aboard -
On, or
in, the canoe.
A.C.A. /
ACA - American Canoe Association. Access / Access Point - point where one may get to or from the river. The place on the shore of a lake or river where you put in or take out. In most places, a privilege.
Active Blade -
When
using a double, or kayak, blade, that blade which is in the water at any
given time. Addict -
see 'obsession'.
Aerial Loop
Afloat -
Floating.
Not stuck on a rock or sandbar.
Aft -
Toward
the rear, or stern, of the canoe.
Aground -
Stuck-usually on a shoal or rock-when you didn't intend to be.
Ahead -
Forward-as in the nautical phrase "Full speed ahead." Air
- describing a rodeo move where the paddler becomes completely airborne,
e.g. 'air loop', 'air blunt', etc.
What we prefer to breathe over water. Air Blunt - An air blunt is similar to the blunt in set up but a much bigger move in magnitude. On a smaller wave the kayaker will start at the top of the wave and then while accelerating into the trough they will give an aggressive forward stroke on one side of their boat while driving their bow down into the water on the same side. After this drive and push the kayaker will lean back to neutral and over to the other side of their boat putting their paddle under their bum on the side of the boat opposite from the previous forward stroke. This action will force the bottom of their boat into the air, and if the initial bow drive was hard enough their toes will resurface, and the entire boat will be airborne, giving it the distinction of an Air-Blunt. The finishing of the move is for the kayaker to move the bow of their boat towards the blade that is currently engaged in the water. The bow of the boat will hit the water and the stern of the boat will come from over the kayakers head, to behind him is a quick motion, leaving the kayaker back surfing. If the kayaker keeps rotating the boat over their body they Pan-Am. On a larger wave the blunt can be initiated by a bounce, without forward stroke or carve Air Brace
- a bracing stroke applied to air,
where it is more or less useless.
Air Lock -
The
pressure of air that holds water inside an overturned canoe if you attempt
to lift it straight up. Air Loop - Air Screw - Air Stroke - a stroke that misses the water, often resulting in terribly comic results.
Airwheel
- An air wheel is performed when the boat is forced unusually deep into
the water as in the loop technique and shot clear of the water, at that
point, the boat is rotated through 180 degrees around an edge (as distinct
from the loop which rotates about the deck of the boat), as to land on the
opposite end and potentially continue cartwheeling.
Alongside -
"Hey,
bring your canoe up alongside this rock."
Ambush
- the practice of arriving at the put-in and attempting to join another
group of paddlers. Often a
frowned-upon practice. Amidships
- The
area of a boat midway between the bow and stern (front and back);
center.
Anchor (Sea) -Your
largest kettle tied to the end of a 20-foot rope and tossed over the
stern when you are being driven by a heavy tail wind in a running sea.
Ankle Deep -
The
water level when you get out of the canoe to haul it across a sand bar. Assisted Rescue -
One
procedure a capsized kayaker can use to get back into the boat. Another
kayaker helps to right the boat, empty the water and stabilize the boat
for the victim's re-entry.
Astern -
Toward
the rear, behind, or in back of your canoe. Asymmetric - This is a type of paddle on which the top side of the blade is longer than the bottom side Asymmetrical -
Hull
shape in which the boat's widest point (beam) is either above or below
the center (amidships) of the boat.
ATC
- stands for 'Air Traffic Controller', a belaying device that
uses friction. Atomic Launch -
Entering
a river by launching from a ledge or sliding down the bank and dropping
into the water.
Attain
- to paddle upriver and up drops.
Very impressive to see.
Au Courant -
Fully
aware of the current.
AW
- stands for American Whitewater, a non-profit association of
whitewater paddlers.
Azimuth -
The angle
of horizontal deviation from north. When using a compass, the direction in
degrees. East, for example, is an azimuth of 90 degrees.
B
Back
Deck Roll -
A back deck roll is most often performed when the boater flips while
leaning back. If rolling with the right hand, the right forearm is
brought to the forehead, with the paddle blade flat to the water. The
left hand is kept at the left hip. Then, the hip snap is performed, and
the paddler uses a forward sweeping motion to right the boat. This roll
is advantageous because it is very quick, and the ending position is
sitting forward with the power hand blade in the water.
Back Loop
- A back loop is identical to a front loop, but is performed backwards,
both starting and ending in a back surf.
Backcountry -
Distant wilderness invaded by those with a sense of adventure. Backpaddle -
To
put the paddle in the water behind you and push the water forward,
causing the boat to move backwards. Frequently done before a set of
rapids or an obstacle for better positioning. Backroller or Back Wave
- A
wave in a river current that curls back on itself; formed by water
flowing over a rock.
Backstab
- To perform a cross-grain elevated spin on a wave, while surfing
backwards. A rodeo move defined as an elevated, cross-grain spin done on
the stern while surfing. A
backstab is identical to a blunt, but is performed backwards. The boater
begins from a back surf and initiates the stern, ending in a front surf.
Backsurf
- to plane on a wave while facing
away from the oncoming water.
A maneuver wherein the paddler negotiates while planing, stern first.
A back surf is identical to
the front surf, but with the boat facing downstream. This is most often
accomplished by transitioning through a move such as a spin, cartwheel, or
blunt. Back surfing is slightly harder than front surfing.
Bail -
To empty
water from a craft by scooping it out with anything from a sponge to a tin
can. Bailer -
Device
used to remove water from a boat. Can be as simple as a milk jug cut to
make a scoop. Bang Plate -
A
tough reinforcing plate that protects the ends (stems) of a canoe from
impact damage. Also called a skid plate or
stem band. Bank Scout - To scout a rapid from the banks of the river. Requires getting out of your craft. Barrel-roll - a maneuver in which the paddler rolls in midair. Basic
Cartwheel - A
cartwheel is a move performed while surfing a hole or on flat water, in
which the boat rotates perpendicular to the surface of the water. The
paddler's torso functions as the axis. The move is initiated with a double
pump, though on more powerful features little initiation will be
necessary. Once vertical, the paddler continues the rotation, alternating
ends. The paddle is used to press down on the water on the downstream side
of the boat, alternating hands as the boat changes direction. Basic Spin - Involves
rotating the boat parallel to the surface of the water while surfing a
feature. The rotation must be greater than 180 degrees to count as a spin.
Performing a 180 degree spin is similar to beginning an aggressive carve,
transitioning through a side surf, and ending in a back surf. Beam - the width of a boat, generally taken at the widest part
Beam Ends -
A
canoe tipped on its side is said to be "on her beam ends."
Bear Off -
To push
off from an obstruction or an object.
Bearing -
A
direction with respect to either a compass point, such as north, or to the
craft.
Beaver Tail Paddle -
A paddle
with a narrow blade.
Before -
What lies
ahead; in front of.
Below -
Downriver.
Bent-Shaft Paddle -
A paddle with an ergonomic bend in the shaft. For increasing power. Can
compromise control.
Berry Break -
What
happens when you pass bushes loaded with delicious berries on a long, hot,
difficult portage.
Bilge Keel -
Two
additional keels, one on each side of the main keel, that protect
canvas-covered canoes. Bilge Pump
- Portable
pump used to empty water from a kayak's cockpit.
Black Attack
- resurfacing bow-first (presumably under control) in the eddy after a
mystery move.
Bladder -
An air
bag inside a kayak which adds to the buoyancy of the craft in the event of
a capsize. Blade -
A
paddle's wide part, which passes through the water.
Blast
- a squirt maneuver where
the paddler positions the boat between two bodies of water going in
opposite directions. For
example, the water backing up into a
pourover can be used to press a boat against it, where it
can be 'surfed'. The act of riding a boat between two directly opposing
masses of water. Blasts - "Blasting," is typically done in a vertical pour over, although it can be accomplished in a less vertical hydraulic (or hole), the effect is less fantastic. The effect of the move is to have either the bow or stern of the kayak sandwiched between the upstream flow of the river and the reversal flow of the hydraulic. In vertical features, the kayak is balanced vertically.
Blastwheel
- the act of cart wheeling in the
plane of a blast, while blasting.
Blow mold
- process for manufacturing kayaks made with HDPE plastic.
Blow molding is relatively expensive in terms of time and
development, when compared to rotomolding.
Blue Angel
- 'precision formation' paddling, e.g. multiple boats following closely
after one another.
Blunt
- to perform a cutback elevated spin on a wave, while surfing.
A rodeo move defined as an elevated, cross-grain spin done while
surfing. Boat-Eater - A "monster hole" in a rapid, big enough to swallow a boat. Also known as a bus-stopper.
Boat Scout-
To scout a Boil -
Unpredictable,
swirling currents that disturb the surface of the water. Usually caused
by subsurface rocks.
Boil Line
- the center of a boil zone, specifically distinguishing where water
separates in the direction it flows after welling up to the surface.
A hydraulic with a very distant boil line will be difficult to
escape. Boils – boils look like boiling water from the surface and are caused by water rebounding off the river bed. Large boils will intimidate beginning boaters as they are unpredictable and can push and pull at your boat in strange directions.
Bony
- descriptive of a river or section of river where many rocks are showing
or the probability of hitting them while paddling is high.
Boof
- to lift the bow of a kayak or other craft, without diving the stern, in
order to either avoid pitching forward off of a drop, or to climb the boat
up on top of an oncoming feature.
This refers to a technique for landing a freefalling boat flat on its
hull. Originally called
'ski jumping' and 'pancaking'.
A place or feature from which to launch. The product of such a launch.
Bottom -
The part
of the canoe that is under the water.
Bottom Brace
- the practice of bracing or rolling using the bottom of a body of water,
as opposed to using water to accomplish the task.
Boulder Garden
- a rapid defined by boulders, rather than other features, such as
slides,
ledges,
pourover,
etc.
Boundary Layer
- zone of turbulence that insulates a hull from the suction of laminar
flow when planing. Bow -
Front
end of a boat. Bow-In - With the bow forward Bow-Paddler, Bowman, Bow Person -The person who paddles in the bow.
Bow Plate -
Another term for the stem band.
Bow Seat -
The seat
located at the front end of a canoe.
Bow Stall
- to balance a boat with the bow down in the water.
A maneuver wherein the paddler balances the boat, bow down, in
the water. Bowman -
A
paddler who kneels or sits in the forward position of a canoe or kayak;
also known as a bowhand. Brace -
Technique
used to stabilize a tipping canoe or kayak and to prevent its capsize.
To stabilize, or recover from instability, as
capsizing. The "low" brace and "high" brace are two common techniques. Brace Roll - another name for the c-2-c roll. Bracing - This is a stroke used to provide support and prevent the kayak from capsizing. Bread
and Butter
- is widely recognized as the first combo move. The paddler completes a
Pan Am and uses the bounce
created from landing the move to throw a backstab or possibly back Pan Am. Breakdown Paddle -
A
kayak paddle that separates in the center of the shaft for compact
storage. Breaking Wave - A large wave, usually at the bottom of a drop, with a crest that builds enough to break back on its upstream slope. This can create a surfing wave. When a standing wave gets large enough to break on itself, it creates a breaking wave. These waves (sometimes called stoppers) vary in size and strength depending on the volume and gradient of the particular river. These waves often build in cycles and then break back down on itself with a powerful effect. If you float into a breaking wave at the wrong time, it could break and capsize you. Some breaking waves make for really dynamic surf waves. See Stopper. Bridle - A line looped around the front end of the canoe to which another is attached under the canoe and used for towing the craft. Broach -
To be turned
sideways (in a canoe or kayak) by the force of a current and pinned
against an obstruction. A dangerous position to be in.
To become entrapped on the upstream side of one
or more obstructions (rocks, trees, bridge pilings, etc).
Can result in severe damage as the current's force warps the boat around
the obstruction. See
Pinned;
Entrapment.
Broach Loop -
secure points on a kayak to attach carabiners or fasteners in order to
pull the boat out of a pin or broach situation. Broaching - This is a point when the kayak is oriented to waves, currents or an obstacle. Bulkhead
-
(generic) A wall inside a boat.
Sealed
compartment in a decked canoe or kayak. Bulkheads store flotation and
other gear.
Bulkheads - on a decked kayak, the walls inside between the cockpit
and hatch are bulkheads. They make the hatch area watertight, thereby
providing flotation and dry storage. Additionally they add structural
strength to the kayak. Bull Cook -
An ancient and honorable
north woods term for the person whose job it is washing pots and pans and
cleaning up the kitchen. Buoyancy Bag -
Common type of bladder flotation used in canoes and kayaks; also called
a "float bag". Buoyancy Chamber -
An
enclosed section of the canoe, typically located at the bow and stern
and filled with foam or other buoyant material Bungee -
Elastic
cord on a kayak deck used to secure gear and, behind the cockpit, for
self-rescue outrigger construction.
Bush -
In Canada, the deep
wilderness.
Butt Boater - Affectionate term that C-boaters (see 'very
strange people' apply to kayakers, who paddle seated.
C.G.
- stands for 'Center of Gravity'.
CG is an imaginary point that describes the center of your
weight/mass.
C.O.B
- stands for 'Center of Buoyancy'.
Describes the center of water displaced by an object displacing it. C-1 -
One-person
canoe for whitewater river running. The paddler kneels in the boat and
uses a single-bladed paddle.
C-2-C - a type of roll in which the paddler begins underwater, set up with their torso curved up towards the surface, where the roll finishes with the paddler bent down towards the surface. the torso curvature resembles the letter 'C', thus the name. This roll is distinguished from the Steyr or Sweep roll by the fact that it's not reliant on a paddle sweep to work. also referred to by some as the 'brace roll'.. a type of roll in which the paddler begins underwater, set up with their torso curved up towards the surface, where the roll finishes with the paddler bent down towards the surface. the torso curvature resembles the letter 'C', thus the name. This roll is distinguished from the Steyr or Sweep roll by the fact that it's not reliant on a paddle sweep to work. also referred to by some as the 'brace roll'. C-boat - is a craft which is used canoe-style- that is, the paddler kneels in the boat, and traditionally uses a one-bladed paddle. the number designation refers to how many paddlers occupy the boat. A C-boat can be decked, but the precise designation for an open C-boat is - OC
C-Boater
- a paddler who paddles with a one-bladed paddle, and sits in a kneeling
position. Often very fond of
statements such as 'half the paddle, twice the man'. Also
see 'masochist, 'looney', 'high
tolerance for pain'. C-to-C Roll - is one of the most common type of roll taught to newcomers, particularly whitewater paddlers, to the sport of Kayaking. It involves an initial torso rotation along the side of the kayak, so that the paddle moves across the surface of the water to a position at a 90 degree (right) angle to the kayak. The paddle is then pulled across and a hip snap is applied. Cadence -
The
speed or tempo of paddling.
Cag
- Brit term for 'drytop'. see drytop Canadian Canoe - In Europe an open canoe is referred to as a Canadian or North American Indian canoe.
Canadian Roll / Canoe Roll -
Similar to the C-to-C and screw rolls, this roll is adapted to combat the
higher center of gravity of a
C-1
or
C-2
canoe and utilise the greater flexibility and reach of the paddler or
paddlers. Assuming a right-handed paddler, the T-grip is held in the right
hand and the shaft in the left. When upside down, twist round to the right
and extend the paddle along the water surface as far as possible keeping
it perpendicular to the boat. Pull the paddle "up" over your head. at some
stage in the arc, approximately when the paddle is "vertical" it will need
to be twisted around so that the other side of the blade can be pushed
into the water. This is a good time for a nice strong hip flick. As the
paddler starts to push down, they should lean forwards to reduce their
moment. Like most rolls, the paddle should remain as close to
perpendicular as possible through the roll. When used in a C-2 canoe one
paddler must switch hands on their paddle before both complete the roll
simultaneously. Before going out on the water both paddlers should agree
on what mechanisms they will use to co-ordinate the roll so they know
which one is switching hands (normally the front paddler as they have more
room and so they don't get a paddle to the back of the head) and how the
timing will work, such as initiate roll 2 seconds after the
aft
paddler taps the forward paddler's shoulder. Canoe -
Light, open boat propelled by one or more paddlers using single-bladed
paddles from a kneeling or sitting position.
Canoe Pole -
See Pick Pole. Capacity -
The
amount of weight a boat can carry and still be safely operated.
Capilene
- a plastic-based fiber used as insulation, has excellent wicking
properties but poor wind-stopping behavior.
Best used in concert with a shell or dry garment.
Capsize -
What
happens when you are gobbled up in whitewater, or flipped by a combination
of wind and waves, or-well, it shouldn't happen.
Carabiner
- A clip, used to secure items into the boat, and to construct safety and
rescue systems
Carbon
- Organic element that creates a high-tensile fiber.
Prized for it's light weight and high rigidity when woven into a
cloth and impregnated with resin.
Used to make paddles, helmets, boats, etc.
Maintains rigidity up to it's failure strength, but when it fails
it tends to do so catastrophically. Carnage - general term for a mishap, as in a boat flipping or someone falling out. The result of running a manky rapid and getting tweetered. Implies swimmers and a garage sale of gear floating down the river.
Carp
- to raise one's head to the surface of the water in order to get air, as
a carp (the fish) mouths the surface of the water.
This generally kills the momentum of the roll. The act of sucking
air from beneath the surface of the water. Raft customers.
Carry
- to walk around, rather than
navigate a feature (see portage). To carry a boat. A stretch of travel (as
hiking) where carrying one's boat is required, e.g. 'the put-in to the run
was at the end of an eleven-mile carry'. also see 'things I like to
avoid'.
See Portage.
Carrying Thwart - A
brace that runs from gunwale to gunwale, typically with a cutout for the
neck. It is sometimes padded and located just forward of the beam of the
canoe. Used to portage the canoe on your back.
Cartwheel
- to rotate one's boat end for
end vertically, for two ends. A rodeo move where the boat rotates
lengthwise in the vertical plane for two ends.
The kayak transitions from vertical to vertical, sideways, utilizing the
"smash" technique of rotating your hips and boat against the
paddle-torso configuration.
Carvel-Built -
A
wooden canoe built so the longitudinal sides are laid edge to edge,
smoothed, and the gaps sealed with waterproofing material.
Carving
- Carving involves moving back and forth across the face of a feature.
This is accomplished by tilting the boat at an angle while using the
paddle to press against the water near the downstream end of the boat.
Carving may be gentle or aggressive, depending on the intended result.
Cat Hole -
What you
dig at least 200 feet from camp and water when there are no outhouses.
Bury the toilet paper, too.
Catch
- the stroke used to initiate the stern on a cartwheel.
A braking stroke used in the hole to stay up on the pile.
Catch Something On The Fly -
To drop onto a wave or into a hole from upstream. CFS (Cubic Feet per Second)—Measurement
of velocity of water flow at a given point in a river. Will vary
according to water level and the gradient of the riverbed.
Channel -
A
stretch of passable water through shallows or among obstructions.
Charc
-
squirt
term.
A shortening of the phrase 'Charging Arc' or 'Changing Arc', it's used
to describe the physical attitude with which one enters or exits a move
in the water with respect to the other forces at work in that
space/time. More
philosophically, the term has been used to describe one's relation to
all things in life. Charc in
equals Charc out.
Charge/Punch -
(as in "Punch that hole!") To paddle REALLY hard and power through
something. Chart - A map especially prepared for navigation. Chicken Line - Straps on the sides of a raft for clients to hold on to if they get scared. Use caution as it can entrap arms and legs in a flip.
Chicken Out -
to fail to do something
through fear or lack of conviction to decide at the last moment
not to do something you said you would do, because you are afraid Chine (ChIn) - The boat's edge; where the sides and the deck intersect. The corner of the boat where the hull meets the sidewall. the quality of a chine can be referred to in terms of it's 'sharpness' or it's 'hardness', while 'softness' and 'roundness' convey the opposite meaning. many variants have been offered for this term, often a marketing means of defining a specific boat offering, e.g. reverse chine, anti-trip chine, double-reverse chine, etc. A soft chine refers to the angle that the deck and hull make when they meet, maximally 180 degrees. A hard chine refers to a more acute acute angle, approaching and angle of zero degrees. See 'rail'.
Chop
- the process of reducing the volume of a glass
boat by taking it apart at the lateral seams, removing material there, and
then glassing the seams together. The result of the chopping process (e.g.
that's a fairly aggressive chop for someone so heavy).
Chop Chart
- a reference for how deeply to chop a glass boat given variables such as
paddler's weight, inseam, foot size, in order to make a custom-sized
squirt boat.
Chunder
- to viciously pummel. Chute - Area where a river's flow is suddenly constricted, compressing and amplifying the current's energy into a narrow tongue of water. See Drop, Rapids, Whitewater.
Class
- A number designation used to describe the difficulty and/or danger of
a rapid or a run. For an overview, consult the Addison Scale, based on
the international scale of whitewater difficulty. Class I-VI - International scale of river difficulty. Class I designates rivers easiest to navigate, Class VI the toughest. Clean - to 'ace' a move, to succeed without flaw. 'Spin' describes a 360 spin with a single paddle stroke. 'cartwheel' - describes a cartwheel accomplished with a single paddle stroke Clean
Cartwheel - A
clean cartwheel is performed without using the paddle to press down on the
water. Clean
Spins- A clean
spin involves using a single stroke to spin through multiple ends.
Clean Wheel - A variation of the cartwheel, executed
without the usual paddle strokes. Cleat - It is a fitting used for tying lines to. Often attached to the deck of a kayak, they have two protruding horns that make it easy to tie a line or bungee cord to. Cleopatra's Needle - This is the position of the kayak when one end fills with water and the other end sticks up in the air.
Closed Boat, Covered
Canoe -
Any kayak or C-1 or C-2 where the deck is not detachable but built as an
integral part of the craft.
Clue - The boat and boater sit partially submerged in a
hydraulic. Coaming -
The
curved lip around a kayak cockpit's edge. Used to secure the spray
skirt.
Coated
- descriptive of a non-breathable fabric, usually nylon.
If you're buying a drytop or drysuit and it says 'coated' in the
description, it's not a breathable material. ant. 'breathable'. Cockpit - The opening in the deck of a kayak or closed canoe where the paddler sits. Composite -
describing the heterogeneous make-up of a compound. A category of
helmets or boats manufactured with composite compounds, e.g. kevlar,
carbon, glass, etc. Confluence- the junction of two rivers or forks of a river.
Consensus -
When
the leader can't decide how to handle a problem. Control Hand- "fixed" hand, left or right, depending on the offset of the blades on a kayak paddle. Left hand paddles are more difficult to obtain.See swivel-hand.
Counter- clockwheel
Counting Fish
- polite way of describing what one does when upside down.
Creek - a steep river, typically one
with high gradient and relatively low volume. To navigate a steep or
technical waterway, e.g. to 'go creeking' is to paddle on creeks. Creek Boat -
a boat specifically designed to run creeks.
Typically has more volume and more rocker than kayaks of similar
size.
Crest -
The
summit of a standing wave. Cross-Bow
- describing a stroke or maneuver that uses a paddle-blade on the opposite
side of the boat that it would be if the paddler were relaxed. Cross-Bow Draw -
A
paddle stroke that pulls the bow of the canoe toward your paddle. Done
by reaching toward the opposite side of the canoe without changing hand
position on the paddle and rotating the torso at the hips. Crosslink
- Cross-linked Polyethylene, a plastic used for making kayaks.
Expensive to make and recycle, and the manufacturing process makes
some unpleasant by-products.
Currently no one manufactures crosslink boats. Crown -
the top of an upwelling of water that bulges the surface upward. Curler - a large wave, usually at the bottom of a drop, with a crest that spills upon its upstream slope. May be a surfing wave. A steep wave, usually at the base of a drop or chute, that curls back onto its upstream side. Current -
a body of water in motion.
Day Bag
-
see Dry Bag Dead Reckoning -
Distance
calculated from time on the water and estimated paddling speed. Deck -
Covering
over the bow or stern of a boat. Prevents water from entering. Deck Lines - lines on the deck of the kayak. Used to attach gear. Defilade - A depression in the ground; where you foolishly pitched your tent just before it rains Depth -
The
distance from the top of the canoe at the gunwales to the bottom of the
canoe when measured at the beam. A good standard depth is about 13
inches. Diagonal Wave: Waves that are angled diagonally in the river. Usually happen at high water. If not run correctly, these types of waves will flip rafts. Difficulty
- see
ratings Dihedral
- A feature of some paddles designed to eliminate flutter by directing
water spillage toward the side of the blade by means of crowning or adding
facets to the blade. The
result is a paddle blade with more than one angled surface on a single
face. More properly, dihedral
is the difference in angle between one facet of a blade and the flat
direction of the blade. For more information, consult Werner's
explanation.
Directional Stability -
The
tendency of a boat to hold its course. See
Tracking. Displacement - the act of occupying the place where something else, usually water, would otherwise be. Describes an operational mode of a hull, where it derives its float by occupying the space where water would otherwise be. distinct from planning.
Displacement Hull
Donkey Flip
- The donkey flip is the easiest of the total vertical axis rotation wave
moves. It begins with the same set up as a blunt with a drive down from
the top of the wave to the bottom usually accompanied with an aggressive
forward stroke and strong initiation of the bow on the side of the boat
opposite to the direction of the move. After the bow is driven down on the
off side it will begin to shoot back up, during which time the kayaker
rotates his entire body to face the water hands outstretched in front of
his head while they rotates their hips to get the back deck of their boat
as close to their back and head as possible. In essence it is an airborne
back-deck roll with the prime objective being hopping the boat into the
air and rotating it over the body before it lands
Double-Bladed Paddle - A paddle with a blade at each end, used in kayaks to paddle on each side of the boat.
Double Enders
- Similar to a cartwheel, but older in origin. The transition in a double
ender is
performed utilizing squirt, rather than smash, principles. Double Kayak - This term refers to a kayak designed for two paddlers to operate at one time. It has two separate cockpits, and more cargo space than a single kayak. See Tandem
Double Pump -
This is the move at the beginning of a cartwheel making the boat go up on
its side and on the front into a bow stall.
Downriver
- of or proceeding in a direction equal to that of the river.
Distinct from park-and-play type activity.
Shorthand term for 'Downriver Race'
Downriver Race -
A race,
usually including whitewater, over a long distance on a river. Downstream -
In
the same direction as the main current of a river. Downstream Gate -
A
green-and-white-striped slalom gate negotiated in the same direction as
the flow of the water.
Downtime
- Time spent underwater.
See
mystery move
Draft -
The
depth of water necessary for a craft to float; the distance between the
waterline and the bottom of the keel.
Drag -
The
resistance to forward motion. Drag may be decrease by use of special
waxes. Draw -
A
stroke pulling in toward the paddler at 90 degrees to the direction of
travel. This causes the bow of a canoe to turn toward the drawing side
when performed by the bowhand.
Draw Stroke -
A
stroke in which the blade is placed well out from the canoe and pulled
directly toward the side of the canoe; designed to move the craft
sideways. Drip Rings -
Rubber
ring on a paddle shaft; positioned above the blade to keep water from
running down onto the arms.
Drop - A steep, sudden
vertical change in the riverbed.
A distinct river feature, e.g. a
ledge
or
pourover,
that involves loss of altitude.
Dropping In - It refers to an attempt to surf a wave or hole that another person is already using. Dry Bag -
A
sack or bag used to hold vital gear and keep it dry in the event of a
capsize or water coming into the boat. A
bag with a foldover closure, notorious for allowing everything in it to
become slightly wet. Drysuit
- a full-body suit with closures around the feet, wrists, and head.
Some come with feet-enclosing socks of latex or gore-tex.
the term 'dry' may be taken with a grain of salt. A
waterproof nylon suit worn for protection in cold water. Features latex
gaskets at neck, wrists and ankles plus a waterproof zipper. Offers no
insulation; typically worn with long underwear.
A
lightweight, totally waterproof suit; usually worn in cold weather over
heavy clothing. Drytop -
A
waterproof nylon jacket (with gaskets at the neck, wrists and waist
and a tunnel at the waist to mate up with the tunnel of your sprayskirt.)
For
cold-water paddling protection.
Duckie, Duck
- kayaker parlance for inflatable kayak.
see IK Duckist -
one who paddles an
IK. Ducky -
Short
for "rubber duck", an inflatable kayak that usually holds one paddler. Duffek -
an open-faced, braking draw stroke done at the bow.
A very powerful turning stroke, most commonly used to turn boats in
a hurry. See draw Duffek Turn - A Duffek Turn is a compound stroke used for entering an eddy. Duffle - See Gear.
Ebb
- The outgoing
tide and its associated currents; See
Flood and
Slack. Eddy
- Area
downstream of an obstruction where water swirls in a direction different
from that of the main flow, usually upstream. Since a boat will not move
if positioned correctly in an eddy, it is used to rest or set up for the
next set of rapids. To exit downstream current into stationary or
upstream current, to enter an eddy. A region of water distinct from
downstream current, where water may be still, moving slowly downstream,
or moving upstream. Eddies
can exist behind obstructions, on the inside of river bends, etc. Eddy Fence
- another term for eddyline, usually descriptive of an eddyline that is
difficult to cross or features an elevation difference between eddy water
and main current. Eddy Flower
- paddler who habitually stays in the eddy when everyone else is playing. Eddy Hop - To run a rapid in stages by catching the eddies as you go down. For some rapids, its a good way to scout.
Eddy Hopping -
Using
eddies to maneuver upstream or downstream.
Eddy Line
- the interface between water moving in current and water in an eddy.
See 'funny
water'. Eddy Out - term used to describe leaving the main current and entering an eddy. Eddy Turn - To leave
the main current and enter the still water of an eddy. A necessary skill
for river running. Opposite of a peel-out. Eddy Wall
- another term for eddyline, usually descriptive of an eddyline that is
difficult to cross or which is unusually powerful. Edges – the hard angles where the bottom meets the side of some whitewater models.
ELF - stands for 'extremely low flow', in
reference to the volume of the streamflow one is negotiating.
ELF boating is popular among creekers using inflatable kayaks, and
those who wish to slow things down and don't mind a bit of boat bashing. Ender (or Endo) -
A
maneuver in which a boat stands vertically on its end in a hole or
hydraulic. Kayakers do it for fun, but rafters try to avoid it.
Entrance Moves - Kayakers can perform a variety of moves as they begin a surf on a wave if they are approaching it from upstream. It is considered an entrance move if the trick is the initiated on first contact with the feature, or before they reach the feature, and they stay on the feature afterwards. Entrance moves include, front loops initiated with a bow stall from above, back loops, initiated from a stern stall from above, and a variation of the donkey flip as the paddler paddles aggressively into the foam pile of a hole at an angle and uses the elevation difference to throw their boat over their body landing in a side surf. Entrapment - An often dangerous situation in which a boat or paddler is held fast by current and/or an obstacle. See Broach; Pinned.
Eskimo Roll
- The
rolling over, or capsizing, of a kayak, with the paddler remaining in
place, and the subsequent righting of the kayak. See
Roll.
Exploding Wave
- a wave that builds and collapses unpredictably... or rather, builds when
it's too late to avoid it, and collapses predictably on you.
See 'funny
water'.
Faceplant
Face -
The
side of a blade pushing against the water.
Faceplant Falls - A sudden drop in which the water falls free for at least part of the way.
Farmer John/Jane - Sleeveless
wetsuit with full-length legs for men/women.
Farting
- the practice of raising an edge (of one's boat) in order to get that
edge around or over an oncoming obstacle. A popular method among
duckists and ELF boaters.
Fathom -
A
nautical measure of depth: 6 feet.
Fault -
What can
go wrong, will go wrong. In tandem canoeing, it's always your partner's
FAULT.
Feather - to adjust the angle of a control surface in
order to provide a desired result. The difference in angle between one
blade and the other on a kayak paddle. Feathered Paddle -
A
kayak paddle with one blade oriented 90 degrees to the other. Ferry -
A
maneuver used to cross a current with little or no downstream travel.
Utilizes the current's force to move the boat laterally.
Fiberglass -
Glass
threads formed into matting or fabric and used with special resins to form
a covering of high strength-to-weight ratio for a canoe or kayak.
First Descent
Flashback
- The flashback is completed by beginning to perform a spin and mid way
through driving in one of the outer edges of the kayak into the wave and
using the coiniciding pop to complete a backstab.
Flat Loop
- A flat loop is a loop done on flatwater. To accomplish this, the paddler
stops in a front stall, before bouncing on end and "plugging" the hull
deep in the water, and using the pop to throw the boat clear of the water
and subsequently loop.
Flat spin
- a maneuver performed while surfing a wave, where the paddler switches
direction from a front surf to a backsurf, or vice-versa.
A flatspin
involves lifting the upstream edge of the boat from the water during the
spin. This is accomplished by beginning the spin with a slight angle to
the water. Flatwater -
Lake
water or slow-moving river current with no rapids. Flatwater Star - one whose flatwater playboating abilities far exceeds the rest of their skill set.
Flatwheel
- shortened term for 'flatwater cartwheel', a maneuver in which the
paddler swaps ends vertically in their boat.
The act of swapping ends vertically on flat water.
A flatwheel
is a cartwheel performed on flat water. The move is usually initiated with
a double pump, but may also be initiated from a stall. Fleece - Hypo-allergenic polyethylene fabric noted for it's loft and warmth when wet. Also noted for it's ability to gather interesting smells if not washed regularly. Generic term for a garment made of said material. Float Bag -
Common
type of bladder flotation used in canoes and kayaks. Also called
buoyancy bag.
Float Test
- an evaluation of how much you sink a boat.
Commonly used to check whether a squirt boat (which is designed to
be sinkable on purpose) has too much or not enough volume before the seams
are glassed.
Flood - The outgoing
tide and it's associated currents.
Flood Stage
- the stage level at which a river is declared to be 'in flood', usually
an arbitrary designation based on overrunning it's banks. see
Stage
Floorboards -
Slats
placed in the bilge of a wooden canoe to protect the ribs.
Flotation -
Styrofoam or air bags placed in a canoe or kayak to help keep the craft
afloat in the event of a capsize.
Flow
- The amount of water passing a point in the river, measured in CFS
Flush
- to evict something, as from a hydraulic. A river or section of river
where the stage is too high to render features is said to be 'flushed
out'.
Flushy. Having a tendency to evict or release objects from its
grasp, opposite of retentive.
Flush drowning
- drowning where the victim is not held in place, but is rather denied air
by rough water or being held underwater by the force of water itself.
Foam Pile
- the part of a hydraulic that feeds back into the trough or pit. See
Boil Line
Foldboat -
Ingeniously designed kayaks or canoes made of a rubberized fabric with a
collapsible wooden frame; can be packed into carry bags for
transportation. Foot Braces/Pegs -
Foot
pedals that control a kayak rudder or that support the feet in a
rudderless kayak.
Foot Entrapment
- a condition in which one's foot or lower leg is caught and held in place
by the force of moving water.
A very serious danger when the force of water is powerful enough to hold
the victim underwater. Foot pedals – similar to foot braces, except pedals move to control the rudder. Foot Wells – molded in foot braces on a sit on top kayak.
Footbumps
- feature on the deck of a kayak to accommodate one's feet.
Bone growth or spur on the foot caused by excessive irritation at a
specific point, often a function of pressure points against the boat.
Forward Ferry -
Paddling with the canoe at a downstream angle to the current and
crossing laterally. FPM: Feet Per Mile – This is used to describe a river’s gradient by how many feet the river drops in one mile. Free Blade - This refers to any paddle or propulsion device that is held in the hands and not attached to the boat. Freeboard -
The
portion of a boat above the waterline.
Freestyle
- a competition format wherein competitors perform non-compulsory tricks
with no particular order imposed on their execution.
Any rodeo format. Freewheel-. a maneuver in which the paddler swaps ends vertically in mid-air, done over the edge of a drop.
Freighter -
Canoe with large carrying capacity; often used in wilderness regions as
a work craft.
Front Loop
- In a loop, the boater does a complete flip, landing in the same
direction that the move was initiated. Loops are unlike most other moves
in that the bow is initiated flat to the water, with no edge. The move is
begun like a popup, with the paddler driving straight and flat into the
most powerful part of the current on a feature. The boater leans forward,
and the bow is swept down and the stern up. Once vertical, the paddler
quickly leans backward to pop up out of the water, then powerfully drives
forward to intentionally cause the boat to become over-vertical. If done
properly, the stern should catch in the current and the boat will return
to its starting position. Front
Surf - A front
surf involves remaining on a feature of the river (such as a wave or a
hole) without being washed downstream. From this position, many moves can
be initiated.
F.T.R.
- short for 'frigging the river', see also 'pogo'.
A maneuver wherein the paddler balances the boat on one end while
bouncing the boat up and down. Freestyle Through Rapid, a competition
format distinct from hole-riding where competitors use an entire rapid,
rather than a single set of features, to score points.
Funny
- What paddlers call water when they're not amused by it's behavior.
Descriptive of chaotic, pushy, swirly, or oddly-behaving water.
Funyak
- see Duckie
Fuzzy Rubber
- a stretchy plastic-based material with 'fuzz' on the inside, designed as
a flexible alternative to neoprene.
Warmer than neoprene in air due to it's excellent air-trapping
capabilities, but less effective at keeping one warm in case of immersion,
due to it's poor water-trapping capabilities and general thinness.
Generic term for a garment made out of said material.
Gate - An
obstacle through which a whitewater slalom kayaker paddles during
competition. Consists of two vertical poles suspended just above the
water. Gauge Height - for measuring water levels at one or more locations. Reference point used with CFS (or in lieu of).
Gauging Station -
A
permanent device measuring the level of water at a given point.
Gear -
Everything you carry in your canoe, from food to foolish items;
something you always wish you had more of in camp and less of on a
portage.
Get-out
- the location of the end of a run. To leave the run.
see 'take-out'.
Girth -
The
circumference of the hull at its widest section.
Glassy wave
- a wave that is not breaking, and whose surface is smooth and regular.
Gnar:
Big, intense, difficult rapids.
Going off or to go off:
To have a really sweet ride or if used to describe a creek or river, it
means the water level's up and it's flowing.
Gore-tex
- Trademarked name (owned by Gore Industries) for 'the original breathable
laminate fabric'. Gore-tex is made
of a micro-porous membrane that is laminated against a variety of
non-waterproof backing materials.
It works by having the pores too small for liquid water to make it
through the pores, while allowing gaseous exchange to take place- thus, it
performs best where the thermal gradient across the membrane (that is,
between your skin and the outside environment) is greatest- if you're warm
and the water is cold, your body heat will drive vapor out through the
micropores. If the outside
environment is very warm, however, the 'breathability' factor of Gore-tex
will be reduced. Grab Loop - Short
rope loops on the bow or stern used for carrying the boat. Gradient -
Refers
to the downhill slope of a riverbed over a specified distance, usually
per mile.
Grain
- a property of any feature that describes it's natural rotation or
tendency to rotate objects that come within the scope of that feature.
For example, the grain of an eddyline on the river right bank (with
water flowing by it on the right as you face upstream) would be described
as 'clockwise'. Likewise, the
shoulder of a wave tends to support 'flat' spins toward the outside more
easily than it does to the inside.
Green -
Green Water -
Green Wave -
Grinding
- Grinding is splatting a large boulder or wall whilst remaining in the
downstream current, and subsequently "grinding" along the face of the
obstruction. Grip -
The
control end of a paddle, opposite the blade.
The two most popular shapes are the pear grip and the T grip. The former
is used for general canoeing; the latter is favored by whitewater
canoeists.
Gunwales (Gunnels) -
Horizontal
supports that run from one end of the boat to the other along the top of
the hull.
Hair -
Dangerous
and difficult whitewater.
Hairboater
- one who paddles extreme or dangerous whitewater. Hair boating - paddling in dangerous and difficult whitewater.
Hand paddle
- a device one attaches to one's hands or forearms to increase their
surface area.To negotiate a boat without a paddle or with hand-paddles
only.
Hand Roll -
Hand wheel - Hard chines – sharp angles running lengthwise along the hull of a kayak that aid stability. Hatch -
Access
port for storage on front and/or rear deck of a touring or sea kayak.
Storage
areas with covers. Hatch Cover - The removable cover on top is called a hatch cover.
Haystack - A
rhythmic series of waves caused by the convergence of main channel
currents. Results from rising water, underwater obstacles or ledges, or
an increasing river speed. Forms downstream of a gradient. These waves
can be fun to ride, but can also be large enough to swamp an open canoe.
See
Standing Wave.
Head dink -
Headwall - steep cliff where the main channel of the river drives against it at a 90-degree angle. Heat
- The
early divisions of a competition, with the top finishers advancing to
the finals or semifinals.
Helix
-a spectacular play-move that involves an inverted
spin and a complete barrel roll while surfing.
Helmet - Hero line
- the most challenging
(or challenging-looking) route through a given rapid or feature.
Opposite of 'sneak'.
HDPE
- 'High Density PolyEthylene', a plastic. High Brace -
A
kayaking paddle maneuver to prevent capsizing. The paddle is held with
hands at shoulder height, elbows tucked in and arms bent. As the kayak
tips to one side the paddler reaches out and slaps the blade on the
water to keep the boat upright.
Heavy Water -
A
huge flow of water through rapids marked by extreme velocity difference
in currents and violent turbulence.
High Water
- River flow above an expected average. Makes the currents faster. Some
rapids get easier, others become more difficult Highside - when you broach on a rock with a raft everyone moves to the highside to push it back down so it won't wrap around the rock.
Hip Flick or Hip Snap -
The hip snap is a critical element in a roll. This action consists of
rotating the lower body to one side so that the kayak begins to right
itself. Different roll types require different kinds of hip action. Brace
rolls tend to require a rapid hip snap while sweep rolls tend to require
slower hip rotation. For many kayaks, once the kayak hull is rotated past
its secondary stability point, it will tend to assist the paddler in
righting themselves. Hip Snap -
The
method of righting an overturned kayak while remaining inside it, using
hip rotation followed by righting the upper body. The head is brought up
last. The hip snap is an essential part of the Eskimo roll. Hole-bait Word to describe boats that have a bad tendency to get caught in a hole's recirculation and sucked back in.
Hoopi
- Tubular webbing used for multiple purposes in rigging and preparing
boats
Horizon Line
- the edge of a hydraulic, as viewed from upstream, beyond/below which
you cannot see. HTP - Hull
- The
body of a canoe or kayak. The design of the hull is the most important
element in how the boat handles on the water.
Hull Configuration - Shape
of the hull, or that part affected by water, wind, and waves. Hung Up - When a craft is caught on a rock. Husky Tow - This term refers to two or more paddlers towing a third paddler who may be tired or injured and experiencing difficulty on their own.
Hydraulic -
Water
formation following a sudden drop in the riverbed or over an obstruction
that creates a powerful circulating force at the base of the drop. A
powerful hydraulic can hold boats and paddlers for an extended time.
Paddlers can use more benign hydraulics, or "holes," for play. See
Hole.
Hydrotopology
- a term popularized by the late William Nealy, Hydrotopology is the
art/science of understanding the shape of the underlying structure (the
riverbed, etc) based on observation of the way in which moving water
reacts to it. Hypothermia
- The
dangerous lowering of core body temperature. Frequently a threat to
paddlers due to cold-water immersion.
I-K
- inflatable kayak. also referred to as a 'duckie'. very stable, often
used to allow beginners to paddle more difficult water, also popular for
ELF boating.
ICF.
International Canoe Federation. Index
- any means by which the grip of a paddle is ovalized, marked, or
otherwise referencable with regard to where your 'home' position on the
grip is, relative to the width of the shaft and relative to your grip's
relation to the direction of the paddle blade.
Many paddles have ovalized indexes that allow you to know which way
the paddle blade is facing.
Many people index their paddles using tape, popsicle sticks, etc. in order
to make using their paddle easier. Inflatable Kayak -
A
stable, inflatable, open-top craft designed for one or two paddlers.
Also called a "ducky". Initial or Setup Position - The initial position places the paddle alongside the kayak. The active blade will be angled so as to glide on the surface of the water.
Initial Stability
-
Term
used to describe a boat's resistance to leaning ("tippiness"). See
Hull Configuration.
International Rating
-
How
violent the rapids really are; range from Class I, marred by light
ripples, to Class VI, say your prayers. Initial stability – the stability of the boat when you’re sitting in it and the boat is properly aligned.
Inwale -
The inside of the gunnel.
J
J-Stroke
- A
paddle stroke that ends with a rudder maneuver. Forms a J shape in the
water.
K
K-1 -
One-person
kayak. Also "K-2" for a two-person kayak.
K-2 -
A two-man kayak.
Kaboat - Ka-boat. A mix between a kayak and a boat. A new design of an inflatable kayak Kay Y-
They Kay Y is when a paddler completes a blunt or possibly clean blunt and
uses the coinciding bounce coming from the landing to throw a pistol flip
or McNasty. Kayak
- Any
of various light canoes imitating an Inuit hunting craft made watertight
by a flexible closure around the waist of the seated occupant. Kayak Support
Craft - any craft (rafts, pontoon boats) employed to carry kayaker's
supplies, such as food and beverages, on long trips. Keel -
The
ridge running the length of a canoe on the bottom.
Keeping the Head Low -
The paddler's head should remain in the water until the very end of the
roll. Raising the head too early is a common reason for rolling failure
Keeper - a
hydraulic that is excessively
retentive, in the sense that it'll keep you in it.
A hole which has a tendency to hold you and your boat in the hole's
recirculation. This type of hole is usually wider than a boat and has a
curved shape with the ends pointing downstream.
A very dangerous hydraulic. see
hydraulic Kevlar® -
An
extruded Aramid fiber from DuPont composed of synthetic long-chain
polyamides; extremely strong and resistant to high temperatures.
Five times stronger than steel, it is used to make canoes, kayaks and canoe skid
plates
of exceptional lightness and strength. Kick
- the directional force a feature will apply to you.
For example, a breaking lateral wave will push you in the direction
it is breaking. A breaking
wave that faces due upstream will push you upstream.
Kickflips
- A kickflip can best be described as an aerial roll performed off the
crest of a wave while moving downstream. It is similar to a wavewheel in
that it is performed at the top of a wave while moving downstream, but the
techniques are very different. For a kickflip, the paddler does a forward
stroke and leans back, so that the boat is beginning to go vertical at the
crest of the wave. As they pass the crest, they use the paddle to pull the
boat upside down and around, which places the paddle in position for a
back deck roll. Once the roll is performed, the boater will end upright,
facing downstream, with the opposite blade in the water than the beginning
of the move. Kit -
British term for 'gear', referring to one's entire array of personal gear.
n. 2. container for specific gear, e.g. medical kit, rescue kit Kleimheist
- a directional 'friction knot' that travels on the base line when not
under load, but does not travel when under load.
similar to the prussik.
Knee Brace -
Supports attached to the canoe into which the canoeist may slide his
knees to gain greater control. Kodak Courage
- the unfortunate tendency for a paddler to run a drop 'for the camera'.
see 'inadvisable behavior'
Lapstrake -
Construction of a wooden canoe so that each longitudinal board overlaps
the one below, like a clapboard house; also, clinker built. Lash - To make gear secure, usually with a rope. Lateral Wave
- a wave whose face is sloping cross-current.
A paddler who encounters a 'lateral' wave will be pushed to the
side, i.e. 'laterally'.
Laterals
- A wave or hole peeling off an obstacle at an angle. Latex
- A
very flexible, natural rubber. Used in the gaskets for dry-suits, it
requires care, as it is somewhat fragile. Launch -
To
enter the water with a boat. Lay-Up -
The
way in which layers of fiberglass or Kevlar® matting are placed to make
a canoe or kayak. Lead Boat - The first boat to go down the river on trips with multiple boats. Responsible for keeping the group together, eddying out above rapids, safety boat to possible upstream swimmers.
Lean -
A
deliberate tipping of the canoe as a maneuver in ferrying or to regain
stability. Ledge -
Ledges are typically formed from rock outcroppings
along the river-bed. The resulting ledge creates a unique river feature
depending on water level. At high water, the submerged ledge will create
large standing waves. At lower flows, the ledge can create a turbulent
hole.
Lee, Leeward -
Away
from the wind; downwind. Opposite of windward.
Left Bank -
The
left side of the river when facing downstream. Lid
- a helmet. see
helmet
Life
Jacket
(Vest) - A personal floatation device, coast guard
approved, and worn like a vest Light loop - Lilly-Dipper - A weak paddler. Line -
The
path a whitewater paddler chooses to take through the gates.
Linear -
Lining
- A method of working a boat
downstream past areas that are unburnable to the group. Done by tying a
rope to the bow or stern thwart and walking beside or behind it to guide
it though the area.
Livery -
Where you
rent canoes, kayaks and equipment.
Lob Tree -
A tall
tree with some or all of the top branches removed to make it a distinct
landmark.
Long-Distance Racing -
A term
usually used for downriver races of at least 10 miles for senior canoeists
and 5 miles for junior canoeists.
(The) Loop - Essentially an Eskimo roll performed
underwater. Loops - A playboating move involving a vertical somersault where both ends of the boat engage in the hole without having your boat on edge. Loose
- the tendency of a kayak hull not to track while
planing.
The ease with which a spin can be initiated while surfing. Low Brace -
A
kayaking paddle maneuver to prevent capsizing. The paddle is held with
hands low, elbows high and arms bent at nearly 90 degrees. As the kayak
tips to one side the paddler reaches out and slaps the blade on the
water to keep the boat upright.
Low Water
- Flows below an expected average. More rocks and obstacles may show,
rapids become more technical
Macho Move
- The kayaker enters and sustains a bow stall while drifting towards a
wave or hole. As their boat enters the trough of the feature they pull
down, driving their boat vertically into the water. As they move to the
peak of the wave or hole the boat will also be rising from their pull down
and they can perform a loop over the feature itself. Timed correctly the
kayaker can achieve a higher trajectory loop than in flat water because
the feature helps launch the boat.
Mank or manky -
A shallow rapid filled with sharp, chunky rocks. In other words, a lot of
nasty stuff to get tweetered on! Maytag
-
pummeled, worked, chundered,etc). More slang similar to carnage.Tossing
and turning of a boat in a river hydraulic.
These often refer to
being stuck in a hole and thrashed uncontrollably creating a feeling of
being inside the spin cycle of a washing machine and underwater. An event that
occurs when a surfer catches their upstream edge and is power-flipped
upstream one or more times. also known as a
window-shade. Also called a "Swirly".
McBerg Twist
- A combination of a handstand and a loop. The paddler begins a flat spin,
While doing a handstand on the center thwart but once the spin is
commenced the bow is driven under water, The paddler reseats and the stern
gradually rises out of the water during the spin. The paddler uses the pop
coming out of the spin to complete a loop.
McNasty
- A combination of a spin and a loop. The paddler begins a flat spin, but
once the spin is commenced the bow is driven under water and the stern
gradually rises out of the water during the spin. The paddler uses the pop
coming out of the spin to complete a loop. McTwist -
A
freestyle maneuver in which a paddler's boat is dynamically lifted and
spun by the upstream water at the corner of a hydraulic or hole. The
center of the boat stays in the same place in the backwash. Mechanical
Advantage System - a reduction mechanism that allows a person or
persons to apply more force to a localized spot than they would be able to
directly. examples: an
offset drag, a z-drag, or
a lever. Melt
-the act of running a drop with the result of becoming one with the
downward-moving slab of water, whether intentional or not.
As water falls, it's possible (if your course intersects with it)
to literally 'melt' into it, as falling water will not float you.
This technique is used to go under a nasty hydraulic, with the
intent of surfacing downstream. Meltdown - This is to deliberately put your boat underneath a wave or hydraulic. Mighty Move
- a squirt maneuver that begins as an inverted (facing the rock) bowsplat
against the pillow upstream of a rock or other feature that creates said
pillow. the paddler then
releases their paddle, performs a 360-degree pirouette, picks up their
paddle, and continues on. Mobile Strainer
- Floating debris moving downstream. Any
object that creates an obstruction in the river and moves with the
current. Stay away from them!!see 'flood stage'
Mold -
A form
used to make a canoe. A female mold is said to produce a male canoe; a
male mold to produce a female structure.
Mouth -
Where a
river empties into another body of water. Mush Move
- a squirt maneuver where the paddler enters an eddy with speed, and
glides the boat entirely underwater by winging their boat down into it.
Mush moves can go down quickly, but are difficult to sustain.
see also 'mystery move'.
Mystery Move
- a squirt move that involves
'flying' your boat downwards, under water, using the interface at the
top of an eddy called the
'squeeze'.
This is the Holy Grail of squirt boat maneuvers. In a mystery move, the
kayak and paddler submerge entirely into the flow of the river via total
immersion into downward flow.
N
Nautical Mile—Distance
equal to 6,000 feet or 1.15 statute miles. One minute of latitude is
equal to one nautical mile. The most convenient measure of distance for
sea travel. Neck Gasket—The
rubber seal on a drysuit neckline that prevents water from getting into
the suit. Drysuits also have wrist and ankle gaskets. Neoprene
- Flexible
foam rubber used for paddling clothing among other things. Air bubbles
in the construction make it buoyant and a good insulator. Neoprene used
for paddle clothing and wetsuits is usually coated with Lycra® spandex
on one or both sides.
New Yorker
- a client who whines and complains. Newbie -
person 'new' to the sport. Non-boater
- a strange breed with incomprehensible values.
Alas, a bridge too far. Nose Clip—Padded
wire clip to keep water out of the nose. Used for roll practice, rescues
or anytime you're likely to be upside-down underwater.
O-C1 - precise designation for an undecked, single occupant craft whose saddle is made for kneeling in. Oar
- a device used to propel/navigate a craft that uses fulcrums on the side
of the boat. Essentially, it's
a paddle that attaches at some point to the boat.
Distinct from a paddle in that an oar is generally held by the end,
rather than at the middle.
A long blade, attached to the boat by an oarlock on thole pin, and used to
row
Oar Boat—Inflatable,
16- to 18-foot-long raft generally made of Hypalon or urethane (durable
high-tech materials have replaced the old "rubber" raft). Powered by a
guide sitting in the middle on a metal frame and using a set of long
oars. See
Paddle Raft.
Oar Rig
- A boat rigged with oars, so one person sitting in the center of the
boat can row
Off Side -
The side
opposite to the side where the canoeist is paddling. Offset
- The difference, described in degrees, of rotation on the paddle shaft
from one paddle blade to another.
see also 'feather'. Offset Waves - A series of waves that develop and curl from different angles and sides, and end up colliding into each other. Boaters paddling through offset waves are treated to a wild ride.
Offside Roll
-
An "offside
roll" begins with the paddle parallel to the boat on the side of the
paddler's shaft hand. The paddle is flipped over, swung close to
perpendicular to the boat,and brought over the boat to the side of the
paddler's T-grip hand. The paddle motion alone provides very little
leverage as the paddle can't move through the water very far. This does
not allow for very much force to be applied to the paddle and a hip flick
is essential for the offside roll to succeed. It can be used in a C-1 but
also can be used by one paddler of a C-2 in order to roll the boat in the
same direction as the other paddler, without having to actually switch
which side their paddle is on. Knee straps or ties are normally essential to allow the paddler to
twist the canoe with their lower body and so that they can stay in the
boat while it is upside down. Similar techniques are used for open canoes. Oil-canning
- term used to describe the tendency of unsupported plastic hulls to pop
concave over time. The
deformation is not permanent, but rather resembles the action of an
old-style oil can (the sort you squeeze oil out of by inverting the can,
pointing the nozzle at what you want oiled, and popping the bottom in and
out. The action is very
similar to those bottle caps that 'pop' out when you break the seal on the
container.)
One-shot-wonder:
A catch-on-the-fly wave. Open Boater -
Open Canoe -
The
standard North American canoe.
Outfit -
To equip
a canoe for a particular purpose. Outfitter - Commercial companies that supply all necessary equipment for wilderness travel. Outfitting
- padding and gear in a boat used to secure the paddler in it.
See also 'bondage gear'. Outrigger—A
projecting support with flotation attached that prevents a boat from
capsizing. A paddle float and paddle create an outrigger for kayak self
rescue.
Outside Bank -
The
outside of a bend.
Outwale -
The outside gunnel.
Overboard -
"Man overboard." Over-the-bars - To be thrown from your boat head first.
P
Paddle - to propel a boat
by means of a paddle or oar. A navigational instrument used to propel a
boat. A kayak paddle has two
blades, a Canoe paddle has one blade.
Paddle Assist
- see Stern Rig Paddle Float -
Self-rescue
flotation device that, when used with a paddle, creates an outrigger to
balance a kayak for re-entry. Typically made of foam or inflatable
vinyl. Paddle Jacket
- a garment worn while paddling, typically without wrist or neck gaskets.
Paddle Raft - Usually
just smaller oar boats with the rowing frame removed. The boat is
powered by a group of paddlers sitting on the side tubes and using canoe
paddles. Used on faster whitewater rivers. Painter -
Rope
attached to bow or stern of a boat, used for tying up at shore. U Pan Am -
Pawlata Roll -
The Pawlata is another of the common types of roll taught to newcomers,
particularly to sea kayakers. First, the paddle is placed alongside the
kayak then shuffled forwards until the kayaker grasps the blade of the
paddle with one hand and the shaft just in front of it. The paddle shaft
is then pushed so that the free end moves "downwards" out of the water,
then the torso is rotated so that the paddle is at a 90 degree angle
(perpendicular) to the kayak. The kayaker than pulls the paddle 180
degrees over the boat keeping it perpendicular. A hip snap can be
performed to help rotate the kayak, although with the massive leverage it
is not always required, hence why it is normally the first roll beginners
learn.
The
downsides to this roll are that the kayaker needs to shift their grip on
the paddle which could lead to them losing it in turbulent waters and that
the paddle is not immediately ready for use when righted. Because of the
position change of the paddle, this is quite a slow roll which is a strong
consideration in white water racing. Pearl
- from the expression 'pearl diving', to engage an
end into oncoming water such that that end dives.
The term comes to kayaking by the way of board surfing.
Pearling
- Occurs when your bow gets
buried in the current or wave deep enough to upend your stern. Usually
happens when trying to surf a wave.
Peel Out - The
process of exiting an eddy and allowing the oncoming water to turn you
to face downstream in the process. To
leave an eddy and enter the main current by leaning into it. See
Eddy Turn.
Pencil - to enter the
water vertically from a drop, going deep.
If the water is shallow and you hit bottom, you've 'pitoned'.
Perimeter lines –
lines ringing the kayak.
PFD (Personal Flotation
Device)—The Coast Guard's official name for
a life jacket or life vest. The law requires a PFD for every passenger of all
watercraft. It's your most important life-saving tool on the water.
See also 'rescue
vest'.
Phonics Monkey
- The Phonics Monkey is a combination of two moves. Performed within a
hole or "stopper" in which the paddler begins performing a pirouette but
instead of dropping into a regular surf upon finishing, the paddler uses
the pop coming out of the pirrouette to perform a loop.
Pick Pole -
A pole used to propel a canoe. Also
called a "canoe pole."
Pike -
The iron
point on a canoe pole. Pile
- the mass of water in a hydraulic on the upstream
side of the boil line, falling into the trough. Generic term for
fleece clothing.
Pillow A
cushion of water that often forms on the upstream edge of large
boulders. In big rapids the pillow is big enough to shove the bow or
stern of a raft safely away from a boulder, a fact that boaters
sometimes use to their advantage while running a rapid.
Pimp:
To hit a sweet line; it couldn't have been run better. Pin
- to lodge in place under the pressure of water.
A situation in which one is stuck in place.
Pinned -
To be held
in place by the current, usually against a rock or other obstruction.
It's a dangerous situation for boaters. See
Broach and
Entrapment. Pirouette—Rodeo
or freestyle move in which a boat executes an "ender" (puts one end in a
hydraulic while staying vertical) and spins 180 degrees or more.
Pistol Flip - The
pistol flip is like a back blunt with the difference being the boat comes
right over the kayakers head, much like a Pan-Am. It is often initiated
with a bounce to rotate the boat over the head, with the front to back
axis only being rotated when the kayaker is upside down, where they engage
one paddle blade and use the stern of the boat to right themselves. Pit - the trough of a breaking wave. see 'mosh'.
Pitch -
measure or description of the
boat's rotation in the fore-aft vertical plane- i.e. where the bow goes up
or down relative to the paddler- as distinct from 'roll'
or 'yaw'.
Pivot -
To turn
sharply, or to pivot the craft around a point.
Plane
- to convert oncoming water into lift in lieu of displacement.
A mode of hull operation for boats meant to surf.
Present tense:
Planing hull –
a kayak hull that is designed to plane easily. Common in certain
whitewater kayaks and surf kayaks.
Play Boating -
A
general term for surfing, hole-riding, and other antics performed on a
river that go beyond straight, downstream paddling.
Playing -
Enjoying
running a particular set of rapids several times.
Pocket/Power Pocket - This refers to the steepest green part of the wave, usually right next to the shoulder. Pogies -
Protective
covers that secure around hands and kayak paddle shaft. They keep hands
warm and dry while you paddle. Pogo
- a playboating move where the paddler balances the boat on one end while
bouncing up and down. To
bounce up and down while in a bow stall.
Point
- The first
boat in a line of rafts. Lead
position in a group of kayakers. See
Sweep. Pole - See Pick Pole Polo - an evil game where people try to kill each other with kayaks. Polyethylene
- A
soft plastic used to make durable kayaks and canoes; composed of long
molecular chains. Polypropylene
- a wicking fabric used for insulation.
Famous for retaining odor while it wicks away moisture.
a.k.a. 'polystinkaline'. Pool -
Slow,
deep water just upstream of most major rapids. Useful for scouting
before running the rapids.
A
stretch of river with little current.
Pool-Drop
- A type of river in which rapids are separated by calmer pools of water,
sometimes more forgiving than continuous gradient rivers
Popup - A popup is
an ender,
followed by quickly leaning back to cause the boat to pop up out of the
water like a cork. Port - The left side of the canoe when facing the bow. A port is a directional term meaning to the left of the kayak or the left side of any boat. Portage -
Carrying
boats and gear on land to avoid a difficult stretch of water. Also
refers to carrying a canoe or kayak from place to place.
Pourover
- a feature that involves water dropping down or off the backside of an
obstacle, generally forming a hydraulic at the bottom.
Distinct from a waterfall in that generally a pour-over is
smaller vertically. This
water pouring steeply over the rock will create a bad hole. Pourovers
will usually create a horizon-line in the river. This is a signal to
either get out and scout, or maneuver around the pourover. You don’t
want to get stuck in the hole created by the Pourover. see 'ledge'. Power Face -The
side of a paddle blade that pushes the water. Usually the concave side. Probe
- the first person to go into a rapid or feature, to 'see if it's okay'.
To evaluate a hydraulic or feature, whether by paddling it or by
throwing objects into it, in order to see if / when / where they come out. Prussik
- a 'friction knot' that cinches when under load,
but travels when not under load.
a 'prussik loop' is a loop of thin rope carried for the purpose of
deploying a prussik quickly. Pry
- A
canoeist's short, quick, powerful turning stroke. It is much preferred
to the forward sweep or cross-bow draw for turning to the non-paddle side
in turbulent water. Pry Stroke - A paddle stroke used to move the craft sideways, away from the paddle Prys - These are strokes that are performed by levering the paddle shaft against the side of the boat.
Purchase -
The
application of power on a paddle to get leverage. Pushy -
descriptive of chaotic water that forcibly moves one around, typical of
higher-volume or constricted, turbulent flows. See
'funny water'.
Put-in -The starting
place of a paddling trip- beginning of a run; where you put your boat in the water. See
Take-Out.
Quality -
Good. Used as in "That's quality!"
Quartering -
Running at an angle to the wind or waves; a technique for riding over
waves At A Slight Angle to avoid burying the bow in a standing wave.
Raft Up
- To
bring two or more kayaks side-by-side and link them for extra stability.
Used for resting or for tasks that require some extra stability, such as
changing a roll of film or adjusting foot pegs. Rail slide -
Rails
- the edge of a boat where the hull meets the sidewall.
see also 'chine' Ramp - Narrow
point in a rapid where water constricts before dropping. Rand
- the elastic edge of a spraydeck.
Rapid(s) - Section of a
river where the current speeds up and flows turbulently over and around
boulders, ledges, shallows, drop-offs, and so on; whitewater. Rapid Floss -
Ratings
Reaction Wave
Reading The Water -
Determining
water conditions by the appearance of water formations; used in
determining the appropriate route through rapids.
Rebar - Metal reinforcement rods used to build dams, bridges and etc. They are usually exposed in broken down dams.
Recovery Stroke -
Not
really a stroke, but getting ready for the next stroke. Reflection Wave - When
water meets an obstacle, such as a cliff, waves bounce off, often at
strange angles to the flow of the river. Also called a "diagonal wave"
or "reaction wave".
Rescue Pack -
A
special pack in which is kept all rescue equipment.
Rescue Vest - A PFD with a built-in
quick-release harness, suitable for use either in towing or rescue
scenarios. Also known as a
'guide vest'.
Retarded Loop
- Performed the same as a loop but the second half of the roll (from
upside down to right side up) starts as the hull breaks the surface of
water. Retendo
- a rodeo move that results in the paddler falling
back into the hole. Derived
from the word 'retentive'.
Retentive - describes
the tendency of a hydraulic to keep a floating object.
see 'keeper', 'sticky'.
Reversal -
Where the current curls back on itself; usually treacherous. May be
caused by large obstructions, either on the surface or underwater.
Reversals also may be known as souse holes, hydraulics, curlers, or back
rollers.
Central term for a wave that drops over an obstacle and curls back on
itself in a stationary. See
Hydraulic. Reverse Sweep - A
wide, turning stroke made by pushing the paddle blade from back to front
in a large C shape. Reverse Wheel - Ribs - Structural
supports spaced at intervals along the inside of a canoe. Riding the Wash - Gaining
an unfair advantage in sprint events by traveling in the wash of the
next boat and being pulled along by it. Riffle - A
shallow section of river characterized by numerous small waves on the
surface. Often caused by gravel bars or sandbanks.
Riffles
(Shallows) -
Light
rapids where water flows across a shallow section of river.
Right of Way
- a legal doctrine derived from practical experience used to determine
whose fault a collision was.
Not a binding legal doctrine on rivers, although it's been codified among
surfers. for more, read
articles on river etiquette and surf etiquette. Rips -
Rapids.
River-Left -
On
the left side of the river, facing downstream.
River Rating
- A measure of the difficulty of a rapid or a river River-Right -
On
the right side of the river, facing downstream.
Rock Spins
- Mounting a rock so that the boat is clear of the water, then placing
the paddle into the water and pulling on it to rotate the boat through
360 degrees or greater before sliding into the water
Rock Garden -
A
navigable waterway filled with rocks; requires constant maneuvering by the
canoeist.
Rockagator -
A sullen rock hiding in the rapids which the bow paddler failed to detect
until after it reached up and smacked the canoe, sometimes hard enough to
cause a capsize or hangup. Rocker -
Describes
the curvature of a boat's keel line from the center to the ends. The
more rocker a boat has, the easier it is to turn.
Rockopotamus -
A huge,
sleepy rock over which water flows in a gentle pillow so unobtrusively
that no one recognizes it until the canoe slides to a stop atop it. Rod -
A
measure of distance equal to 16 feet—about one canoe length. Often used
when portaging a canoe. Rodeo
- Whitewater
kayaking competition involving tricks performed in hydraulics. Rodeo
boats have a specialized profile for performing spins, twists and other
maneuvers.
Roll - This is the move performed to right a capsized kayak. It is accomplished with a paddle stroke and hip-snap. Common techniques are the Sweep and the Eskimo rolls. Roller
- Large,
wide, curling wave that falls back on itself, usually following a large
rock or obstruction in the riverbed. Roostertail - Spray of water that rebounds off a submerged rock or obstacle. Rotomolding -
The
process in boat making where polyethylene is heated to thick liquid,
poured into a mold and then rotated to gain uniform consistency. Royalex -
Material
made by Uniroyal composed of layered vinyl and ABS plastic. Stiffer than
polyethylene but not as stiff as laminate construction. Laminate boats
offer better performance and glide, but don't withstand punishment as
well as Royalex. Rudder -
A
paddle dragged through the water to create resistance, causing a canoe
or kayak to turn; or a plate of wood or metal hinged vertically at the
stern of a kayak, used for steering. Run - A trip through a section of river or rapids; to make a trip down a river.
Running -
To
sail with the wind; in canoeing, to hoist a jury sail and let the wind
sweep the craft along.
S
Safety
- a doctrine around preserving one's well-being.
An arrangement by which paddlers array themselves in order to
affect an immediate rescue for other paddlers as they run a drop. Scouting
- To
assess water conditions downstream by landing, getting out of the boat
and walking ahead on shore. Usually done for safety before large rapids
and unfamiliar territory.
Sculling Draw - This is a technique that propels the boat continuously sideways towards the paddle.
Sculling Stroke -
A
figure-eight stroke with the paddle in the water at all times; used for
fine adjustments, or when necessary to keep the paddle in a ready position
when running a tricky set of rapids.
Screw
- to rotate the boat along it's long axis, especially when the boat is not
flat to the water. The process
of rotating the boat on it's long axis.
Screw-Around/Screw-Up - This is a vertical or past vertical
maneuver where the kayak is pivoted around its long axis. It is usually
performed after a squirt.
Screw-Roll - See Sweep Roll Sea Sock - Kayak
liner that fits around the kayaker's waist, provides flotation and keeps
paddler and boat contents dry. Seal-Launch - to enter the water in one's boat after having gotten into the boat on land. This is to slide or drop into the water while seated in the boat and holding the paddle. Seam - This refers to the one-inch wide line around the middle of the kayak where the deck and hull are joined together, usually a different color than the deck or hull. Seat Pan – the part of the seat you sit on.
Seconds -
What you didn't get when your hungry partners got there first.
Secondary Stability - A
hull's tendency to stabilize as it's leaned to one side. The stability of the boat when it is floating on its
side. See
Hull Configuration,
Initial Stability. Self-Bailing Floor
- A
boat floor that allows water to drain out, eliminating the need to bail. Self-Rescue
- the practice of recovering from an accident (typically a swim) without
external aid. Self-Support - the practice of carrying all of one's supplies for a multiday trip in one's own boat. Semi Bait -
a boat or other gear poorly or negligently attached to one's roof rack. Separation
Layer - Shaft -
The
narrow part of a paddle. Shallows (Riffles) - Shallow, rocky water characterized by many small waves Sheer - The fore and aft curving sides of a hull.
Shoal -
Shallows caused by a sand bar or sand bank, especially those which
may be exposed at low water. Swift current shoals are also known as
riffles.
Shoc-bloc
- a bulkhead contrived by filling the end of a boat with compressible
foam. Foot support in a kayak
made out of foam for the purpose of 'padding' impacts. Shoe Keel - A wide, flat keel used on river canoes. Shorty - Wetsuit with short legs and sleeves. A "Shorty John" is a sleeveless wetsuit with short legs. Can be 'dry' (sealed at arms and neck) or not. See Farmer John.
Shudder
rudder - a steering stroke performed while
surfing by laying on the back deck and extending one's paddle above and
behind the head. not as easy
as it looks. Shuttle
- To
leave one or more vehicles at the trip's take-out point so paddlers can
get back to the vehicles left at the put-in. Shuttle Bunny
- person who agrees to run shuttle without paddling that day (saving
paddlers the necessity of bringing two vehicles, or of setting shuttle in
the case where multiple vehicles are available).Be kind to the shuttle
bunny, they have the keys. Shuvit - a rodeo move performed while surfing, defined as a half-turn in one direction, followed by a half-turn facing the opposite direction. Side surf - to surf sideways against the foam pile in a hydraulic. A side surf is done with the boat oriented perpendicularly to the current. The paddler must lean downstream and raise their upstream edge to maintain this position. The state of surfing sideways.
Sieve - a
feature that allows water to flow through it, but which will entrap or
stop solid objects (like boats or boaters).see
Strainer SIK
- short for 'Sick In Kayaks'.
Meaning intense, insane, crazy. Single-Bladed Paddle -
A
paddle with a blade at one end.
Sink the Stink
- brand name for a detergent that specializes in killing the signature
odors associated with wet neoprene and
fleece. Sit-on-Top -
A
kayak with depressions for the seat and feet rather than a true cockpit. Skeg - A fixed rudder that can be raised or lowered under the stern. Improves a kayak's tracking.
Sketchy:
The opposite of quality and not so good! (Something dangerous).
Skin-
The covering of a craft; may be fiberglass, canvas, or a sheath
placed over a fiberglass or wooden canoe to protect the craft from
chafing.
Slalom
- A
zigzag contest for canoes, similar to a downhill skiing race, over a
winding course defined by artificial obstacles.
Slide - Sluice - A narrow, tight channel in a rapid. Smack Down - Smash
- to reduce the volume of a boat at the ends by literally smashing it.
This was done before boats with low-volume ends were commercially
available. To apply a paddle
stroke down to the surface of the water with the back face of the blade,
as with a punching motion. The stroke used to initiate the bow on a
cartwheel.
Smoker -
A single violent set of rapids. Sneak
- To
take the "easy" route through a rapid. Sneak Route -
An
easier or safer alternative route around a rapid. Solo Canoe - A canoe typically paddled by one person.
Solo Cat -
A one-person cataraft paddled with a double-bladed paddle Space Godzilla
- an aerial loop performed in the hole or on the wave in which the paddler
reaches down to the water and adds an extra end while in flight.
An off axis front loop, tweaked to either side. Spin - to switch ends while surfing on a wave, e.g. when front-surfing, to switch to a backsurf. see Flat Spin Splat - a maneuver in which the paddler uses oncoming water to press their boat onto the upstream face of a feature like a rock. A splat is performed by getting vertical against a solid object in the water like a rock or wall, then stalling in place. Commonly a "pillow" wave formed in front of the obstruction allows the paddler to get vertical by paddling hard at the obstruction and leaning backwards.
Splashyak - see
Duckie Splat Wheel - a maneuver in which the paddler begins with a splat, and then performs a cartwheel while splatting the feature. see splat, cartwheel
Splitwheel - A splitwheel is done while
cartwheeling, and involves using a half pirouette to transition from
one edge to another while vertical, usually when the bow is down. For
example, if the boater is using the right edge of the bow and left edge of
the stern while cartwheeling, they will rotate to the right when the bow
is down and begin using the right edge of the stern, followed by the left
edge of the bow.
Spoon - The curved shape of some types of kayak paddle blades.
Spray Cover -
A fabric
deck used to enclose open canoes when running whitewater. Also called a "spray
deck." Spraydeck - piece of equipment worn around the waist that purports to keep water out of your boat by being stretched taut around the combing, or rim, of the cockpit of a decked boat. The rand is the elastomerized part around the rim that meets the combing, while the tunnel is the part that fixes to your torso. Some models come with implosion bars, pieces of plastic or aluminum that bridge the cockpit rim to offer the deck added support. Spray Skirt
- A
neoprene or nylon cockpit cover worn around the paddler's waist. Seals
around the cockpit coaming (or lip) to keep the cockpit dry. Sprint - A straight canoe/kayak race on open, flat water. Spud Boat
- A boat designed to be short and blunt.
The term 'spud' was coined to compare a shorter boat's shape to
that of a potato, when long boats were the norm.
Squall - A quick,
driving gust of wind or rain.
Square Stern - A
canoe with the stern cut off to provide a "transom" for attaching a motor. Squeeze - location at the top of an eddy where upstream flowing eddy water is fed back against the interface between the eddy and downstream water. Experience a squirt boat undergoes at depth, as pressure deforms the boat slightly. Squirt
- a paddling discipline centered around paddling and exploiting the
qualities of extremely low-volume, slicy 'wing-shaped' boats. The creation
(or, at least, the description) of this discipline is generally credited
to Jim Snyder and his brother Jeff.
To slice the end of a boat into a mass of oncoming water such that
the resulting acceleration moves the boat.
A move wherein the paddler slices the boat into a differential mass
of water. The resulting
acceleration is said to 'squirt' the boat forward 'like a watermelon
seed'. Squirt Boat - An extremely low-volume whitewater kayak designed to play the currents below the river surface as well as on it; for advanced kayakers only. A kayak specifically designed to engage the water more as a wing *in* the medium than as a floating body on top of it. Squirtartist
- a boater who paddles a squirt boat and engages in the practice of
squirting. The term was coined
perhaps to distinguish the differences between squirt boating and 'the
rest' of paddling. Stage - arbitrary measure of the height of water in a stream at a fixed location. a streamflow gauge often gives two data: the volume and the stage. Volume is calculated via various formulae, usually derived from a survey of the gauge site, measurements of streamflow velocity at various points, and likely a bit of guesswork. Stall
- a rodeo move where the paddler balances the boat vertically.
A condition where drag overcomes lift.
Standing Waves
- Large
waves that result when a fast current slows down; usually associated
with deep water.
Perpetual waves which remain in one place; may be caused by decelerating
current when fast water meets slower-moving water, or by obstructions.
These standing waves are good fun for kayakers, giving a roller-coaster
ride effect. Also called "haystacks".
Starboard -
The right side of the canoe when facing the bow. Stem -
The
shape of the bow of a canoe, rounded for better maneuverability and
squared for better tracking.
Stern -
The
back end of a boat. Stern Draw - A stroke used to pull the stern back in line with the bow. The paddle blade is positioned with the power face toward the boat, and is pulled inward at the stern. Stern Paddler - The person who paddles from the rear of a two-man canoe or C-2.
Stern Rig - An oar/paddle
boat, in which the guide has oars and frame in the stern, and the crew,
sitting forward, has paddles. Ofen used on high water
Stern Squirt Stern Strokes - Forward, Back, sweep, reverse sweep, draw and J strokes. Sternsman - A paddler who kneels or sits in the back position of a canoe or kayak. Steyr Roll -. a paddle roll performed by kayakers and canoeists that begins upside down, against the back deck and finishes in an aggressive forward position. see rodeo Stick - to accomplish a move (esp. a landing) flawlessly Another term for 'paddle'. Stick Wax -
sticky wax applied to paddle shafts in order to improve their grip.
Sticky - describes a hydraulic with a strong
tendency to hold a floating object like a boat.
see 'retentive'. Stompin' - Fast-paced, high-volume Stopper - A hole or breaking wave that stops your downstream momentum.
Straight-Shaft Paddle
- Paddle
with blade and shaft oriented in the same plane. See
Bent-Shaft Paddle. Strainer -
Obstruction
in the water that allows the current to pass through but stops any
object floating or submerged. Common after heavy rain. Potentially a
very dangerous hazard.
Sub Out
Super-clean
Super-depressed
Super-elevated
Super-linear Surf -
Large,
breaking waves along a coastline or tidal area. Also a technique for
riding large waves on a river or the ocean in a kayak or canoe.
Surf Ski -
A
long, narrow kayak used for cruising and racing across open water.
Originally developed for surf rescue. The paddler sits in divots on the
hard-shelled deck, not in an enclosed cockpit. Surge - The sudden upswell of water caused by currents swirling around an obstacle hidden deep in the river. Also called a "Boil". Swamp - When a canoe is accidentally filled with water.
Sweep
- A stroke made
in a broad curve, turning a canoe in the direction opposite the sweeping
side when performed by the sternsman; or the last boat in line.
to run at the rear of your kayaking group,
i.e. 'running sweep' involves making sure everyone else is in front of
you. A turning stroke. see
Point.
Sweep Roll / Screw Roll -
The kayaker holds the paddle in
the normal position and places it alongside the kayak. It is then pushed
"down" out of the water and, like the Pawlata roll, swung
out perpendicular to the kayak with one blade on top of the inverted kayak
and the other out as far as possible. The paddle is less susceptible to
interference from turbulence the further it is pushed out of the water.
From this position, the outward end is brought "up" and across the boat.
The kayaker can lean back to get a faster roll speed (hence the screw name
from the arc described by the movement) and to reduce their moment at the
expense of the leverage moment. A strong hip flick is usually required to
complete the roll.
The downsides to this roll are that there is less of a lever created by
the paddle which can be a problem especially in turbulent and aerated
water. However, as the kayaker's hands are not moved, there is less chance
of losing the paddle, and it is fast so a failed roll can normally be
re-attempted without running out of breath.
Taco - When your boat wraps around an object and the resulting shape resembles a Taco. Tail Waves - A series of standing waves at the bottom of rapids. Take-out
- The ending
point of a paddling trip; where the boats are finally taken from the
water. To exit the river
a.k.a. the 'get-out'. See
Put-in. Tandem Canoe
- A
canoe typically paddled by two people. Tandem Paddling - This refers to two paddlers paddling the same boat. Technical - A description of the character of a rapid that requires skillful maneuvering and boat control because of frequent obstacles. Technical can also describe specific, difficult-to-master paddling techniques.
Technical Passage -
A route
through a rock garden in which considerable maneuvering is required for
safe transit.
The Boof
- Boofing is when there is a large rock right beneath the surface of the
water, with a great deal of water going over it, the playboater then uses
this rock to project himself into the air by first leaning forward and
down, and then upwards and backwards when coming over the rock. Thighbraces -
Molded
areas in a kayak for pressing the legs against, giving the paddler more
control. Thigh Straps -
In
a canoe, C-1 or sit-on-top kayak, straps that hold a paddler's thighs in
place, giving more control. Usually secured to the bottom and sides of
the boat.
Throat -
Where
the paddle shaft flares into the blade. Throw Bag -
Rescue
device that consists of a coiled rope inside a nylon bag, thrown to a
capsize victim in rapids. Throw down
- to throw [kayak ends] down, i.e. to play vertically. (homonym 'throw
down', means to issue a challenge- literally, from the practice of
throwing down a gauge or gauntlet)
Throw Line -
An
emergency rope used to throw out to a canoe in trouble. Thwart -
A
canoe's support structure extending from side to side between the
gunwales. The center thwart is usually the key balancing point on a
canoe.
Ticks -
Peer
for them every night wherever your hair grows. Tide Rips -
Areas
of closely spaced and often breaking waves caused by a change in the
current's speed or direction.
Tip -
The end
of the paddle blade opposite the shaft.
Toast -
The nip
of brandy everyone in your party salutes you with after they haul your
flipped canoe out of the water. Tongue -
A
slick, glossy V of quiet water between two obstacles marking the
entrance to a rapid. Often the path boaters follow to enter a rapid,
because it's usually free of obstacles.
Top Sides -
The
part of the hull above the water. Touring Kayak -
Sea
kayak. Generally describes a kayak with lots of cargo capacity for one
or two people. Paddlers propel this type of boat with double-bladed
paddles. Made for slower rivers and open water. Touring kayaks are
usually very stable, measuring 15 to 18 feet long.
Tracking - The ability
of a boat to hold a straight course in the water. Strongly related to
its hull design. Trim -
Describes
a boat that is level, from side to side or end to end; achieved by
strategically positioning the load (or the paddlers).
Trip Leader -
The
person in charge. Trough -
A
depression between waves. Tumpline - A strap which slips around either the chest or fore- head to help support a heavy pack.
Tupperware -
slang. term used to describe kayaks made out of plastic, as opposed to
composite materials.
Tweetered:
To get worked.
Undercut - feature where the base of a rock or wall is cut. An overhanging rock or ledge with water flowing underneath it. Undercuts pose the threat of trapping paddlers and gear. Undercuts – These are places where the current has eroded a river bank, leaving an overhang. These can also be formed from erosion in rocks, forming unfortunate obstacles for kayakers. The danger involved with undercuts is getting trapped under one.
Underway -
Moving,
at last. Unintendo
- an accidental rodeo move.
Very popular. Upstream—Against
the flow of a river. Upstream Gate—A
red-and-white-striped slalom gate that must be negotiated against the
flow of the water.
Variety
Multiplier - a score based on the variety of
moves a paddler performs, which is multiplied against the paddler's
total. Each move (say, a
spin or a blunt or a cartwheel) is worth a pre-defined value, and the
sum of these values is multiplied by the paddler's regular score (i.e.
the number of moves times the value of those moves).
Vee - Water
formation that indicates an obstruction, see
Chute. Term is also used to
describe hull shapes. Vee Wave - These converging waves can intimidate beginners and also form wold-class playspots. The V-Wave is formed by two diagonal waves to form a V-shape. If the V-Wave is breaking hard, and you just float down the middle, it can stop you dead in your tracks. This is often the goal of many playboaters, but beginners can avoid this accidental surf by punching the weaker diagonal at a 45 degree angle. Veer - the tendency of all whitewater boats to turn by themselves for no apparent reason whatsoever whenever you do not have an active paddle blade in the water. Vertical pin
- a condition in which a boat becomes entrapped while standing upright.
This is a difficult situation from which to escape. Volume
- Overall
capacity of a given hull shape.
Voyageurs -
The
canoe trappers and traders of another era.
Wake - the wave created by an object moving in water. This refers to the disturbed water following a moving vessel. War Canoe -
Special
canoe, usually 20 or more feet in length and paddled by several people;
sometimes equipped with a rudder.
Wash -
The
rough or broken water left behind a moving boat. Waterfall - the spot where water falls, traditionally for more than 10 feet. The greatest thing to run in your kayak. A major vertical drop in a riverbed (typically over six feet in height.) Waterline -
The
line where the hull meets the water. The shape of the waterline changes
depending on the load.
Watershed -
The
entire region drained by a single river. Wathunk - a little joke. The same thing as windowshading or maytagging, only 'on purpose'. The derivation of the term comes from Ken Whiting's instructional video 'Play Daze', where they introduced a 'new move' that looked suspiciously like they just made mistakes and wanted us all to think it was on purpose Wave -
On
a river, a wave is created by wind or an obstruction in the riverbed;
the wave does not move, while the water does. In tidal or ocean waters
and lakes, a wave is created mostly by wind and tidal influences; the
water does not move, while the wave does. Wave Ski -
Hard-shelled,
foam-filled craft designed primarily for ocean surfing.
Way - This refers to the movement of a vessel through the water such as headway, sternway or leeway. Weather Cocking -
The
tendency of rudderless kayaks to turn upwind (or, less commonly,
downwind) because the center of the boat's mass does not match the
center of its wind resistance. Weather Radio -
Portable radio that receives National Oceanic and Atmospheric
Administration (NOAA) channels and broadcasts around the clock weather
forecasts and alerts.
Weir - A low head dam often associated with a keeper. Should be avoided. Frequently built by commercial eel-trap operators to catch eels and confuse canoeists. Wet Exit -
The
method of getting out of a kayak when capsized. Involves pulling off the
spray skirt and pushing out of the cockpit. Wetsuit - Neoprene suit that insulates by warming water with body heat and holding it next to the skin. May have long or short legs and sleeves or be sleeveless.
Wetted surface –
the more wetted surface on the length of the boat, the faster it tends
to go. A kayak with more waterline will be faster. So racing kayaks will
have more vertical bows, to extend the waterline. Whippet - A freestyle maneuver in which a paddler's boat starts out in a hole, then travels vertically through an arc and lands back in the hole. Whirlpool
- a vortex of water formed either by a powerful static downdraft or by the
interface between two masses of water moving in different directions.
Whirlies can be very fun, but they can also be confusing and
difficult to play in.
Whitewater - Turbulent,
heavily aerated water caused by its flowing around or over obstacles in
the current. Windage - This refers to the degree to which a boat’s sides are exposed to, or tend to catch, the wind.
Whitewater Paddle -
A paddle
with a large blade with square tips, and a T-shaped grip.
Windowshade -
Occurs when a paddler sidesurfs a hole and flips on his upstream side. Not
usually fun. See
maytag
Windward -
The direction from which the wind is blowing; into the wind. Opposite of
leeward. Wrap -
When
the current folds a boat (usually a raft) around an obstacle such as a
rock.
Xytec
- Trademark name for Riot's proprietary plastic. A
mysterious form of plastic available only to a select few.
Virtually indestructible and endows the boat (and the paddler of
said boat) with god-like ability.
Similar in chemical composition to Unobtainium.
Yardsale
- a situation in which multiple pieces of gear are strewn about the
river, often the result of a swim or other calamity. Yaw - a measure of the boat's rotation side-to-side, especially when the boat is airborne. (if the boat is not airborne, often yaw is called veer. See also pitch and roll
Yoke - A
padded or molded thwart used as a shoulder support for carrying a canoe
overhead.
Cushioned shoulder blocks that clamp onto the gunnels or midthwart of a
canoe to make portaging by one person easier. See
Carrying Thwart.
Z
Z-drag
- a gear-reduction system based on ropes and pulleys to allow users to
apply (n) times the mechanical force, while pulling (1/n) of the distance.
See mechanical advantage system
Zero to Hero - When surfacing from a mystery move upside
down, the paddler executes a "screw around,"/"screw-up," and effectively
surfaces vertically.
| ||||||||
![]() |
|